Sunday, September 13, 2009

Death Knight Raiding Build

Hello and welcome To WowBrazer's DeathKnight Raiding build


What To Use Your Talent Points In:
Here is a simple sheet i have put together So You now What To Use Your Taletn Points in



Blood (51 points)

Butchery - Rank 2/2
Whenever you kill an enemy that grants experience or honor, you generate up to 20 runic power. In addition, you generate 2 runic power per 5 sec while in combat.

Subversion - Rank 3/3
Increases the critical strike chance of Blood Strike, Heart Strike and Obliterate by 9%, and reduces threat generated while in Blood or Unholy Presence by 25%.

Bladed Armor - Rank 5/5
Increases your attack power by 5 for every 180 armor value you have.

Two-Handed Weapon Specialization - Rank 2/2
Increases the damage you deal with two-handed melee weapons by 4%.

Rune Tap - Rank 1/1
Converts 1 Blood Rune into 10% of your maximum health.

Dark Conviction - Rank 5/5
Increases your chance to critically hit with weapons, spells and abilities by 5%.

Death Rune Mastery - Rank 3/3
Whenever you hit with Death Strike or Obliterate there is a 100% chance that the Frost and Unholy Runes will become Death Runes when they activate. Death Runes count as a Blood, Frost or Unholy Rune.

Bloody Strikes - Rank 3/3
Increases the damage of Blood Strike by 15% and Heart Strike by 45%, and increases the damage of Blood Boil by 30%.

Veteran of the Third War - Rank 3/3
Increases your total Strength by 6%, your Stamina by 3%, and your expertise by 6.

Bloody Vengeance - Rank 3/3
Gives you a 3% bonus to physical damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

Abomination's Might - Rank 2/2
Your Blood Strikes and Heart Strikes have a 50% chance and your Death Strikes and Obliterates have a 100% chance to increase the attack power by 10% of raid members within 45 yards for 10 sec. Also increases your total Strength by 2%.

Bloodworms - Rank 3/3
Your weapon hits have a 9% chance to cause the target to spawn 2-4 Bloodworms. Bloodworms attack your enemies, healing you as they do damage for 20 sec or until killed.

Hysteria - Rank 1/1
Induces a friendly unit into a killing frenzy for 30 sec. The target is Enraged, which increases their physical damage by 20%, but causes them to lose health equal to 1% of their maximum health every second.

Improved Death Strike - Rank 2/2
Increases the damage of your Death Strike by 30%, increases its critical strike chance by 6%, and increases the healing granted by 50%.

Sudden Doom - Rank 3/3
Your Blood Strikes and Heart Strikes have a 15% chance to launch a free Death Coil at your target.

Heart Strike - Rank 1/1
Instantly strike the target and his nearest ally, causing 50% weapon damage plus 368, total damage increased by 10% for each of your diseases on the target.

Might of Mograine - Rank 3/3
Increases the critical strike damage bonus of your Blood Boil, Blood Strike, Death Strike, and Heart Strike abilities by 45%.

Blood Gorged - Rank 5/5
When you are above 75% health, you deal 10% more damage. In addition, your attacks ignore up to 10% of your opponent's armor at all times.

Dancing Rune Weapon - Rank 1/1
Summons a second rune weapon that fights on its own for 12 sec, doing the same attacks as the Death Knight but for 50% reduced damage.

Frost (2 points)

Runic Power Mastery - Rank 2/2
Increases your maximum Runic Power by 30.

Unholy (18 points)

Vicious Strikes - Rank 2/2
Increases the critical strike chance by 6% and critical strike damage bonus by 30% of your Plague Strike and Scourge Strike.

Virulence - Rank 3/3
Increases your chance to hit with your spells by 3% and reduces the chance that your damage over time diseases can be cured by 30%.

Epidemic - Rank 2/2
Increases the duration of Blood Plague and Frost Fever by 6 sec.

Morbidity - Rank 3/3
Increases the damage and healing of Death Coil by 15% and reduces the cooldown on Death and Decay by 15 sec.

Necrosis - Rank 5/5
Your auto attacks deal an additional 20% Shadow damage.

Blood-Caked Blade - Rank 3/3
Your auto attacks have a 30% chance to cause a Blood-Caked Strike, which hits for 25% weapon damage plus 12.5% for each of your diseases on the target

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